Tom Clancy's The Division 2 – Potomac Event Center |

2017 – 2019

During the development of The Division 2 I worked as an Environment Artist and together with Mathew O’Halloran brought the Potomac Event Center mission to life. We were responsible for propping, level art, terrain work and asset building, as well as for scene management and performance optimization within the assigned areas.

Software: Snowdrop, 3ds Max.

Part I

Part II

Paulina Marjan | paulina.marjan@gmail.com

Copyright ©